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    Delegate ShaderStrippingWatcher.OnShaderStrippedCallbackHandler<TShader, TShaderVariant>

    Callback when a shader has been stripped

    Namespace: UnityEditor.Rendering
    Syntax
    public delegate void OnShaderStrippedCallbackHandler<TShader, TShaderVariant>(TShader shader, TShaderVariant shaderVariant, uint variantsOut, double stripTimeMs)
        where TShader : Object;
    Parameters
    Type Name Description
    TShader shader

    The shader

    TShaderVariant shaderVariant

    The variant

    UInt32 variantsOut

    The output variants after the stripping process

    Double stripTimeMs

    The total amount of time to strip the variants

    Type Parameters
    Name Description
    TShader

    The shader

    TShaderVariant

    The variant

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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    on 21 July 2023