Enum HDRRangeReduction
The available options for range reduction/tonemapping when outputting to an HDR device.
Namespace: UnityEngine.Rendering
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@15.0\\Packages\\com.unity.render-pipelines.core\\Runtime\\PostProcessing\\HDROutputDefines.cs")]
public enum HDRRangeReduction
Fields
| Name | Description | Value |
|---|---|---|
| None | No range reduction. |
0 |
| Reinhard | Reinhard tonemapping. |
1 |
| BT2390 | BT2390 Hermite spline EETF range reduction. |
2 |
| ACES1000Nits | ACES tonemapping preset for 1000 nits displays. |
3 |
| ACES2000Nits | ACES tonemapping preset for 2000 nits displays. |
4 |
| ACES4000Nits | ACES tonemapping preset for 4000 nits displays. |
5 |