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    Class DebugUIDrawerVBox

    Builtin Drawer for Vertical Box Debug Items.

    Inheritance
    System.Object
    DebugUIDrawer
    DebugUIDrawerVBox
    Inherited Members
    DebugUIDrawer.Cast<T>(Object)
    DebugUIDrawer.OnGUI(DebugUI.Widget, DebugState)
    DebugUIDrawer.Apply(DebugUI.IValueField, DebugState, Object)
    DebugUIDrawer.PrepareControlRect(Single, Boolean)
    Namespace: UnityEditor.Rendering
    Syntax
    [DebugUIDrawer(typeof(DebugUI.VBox))]
    public sealed class DebugUIDrawerVBox : DebugUIDrawer

    Methods

    Begin(DebugUI.Widget, DebugState)

    Implement this to execute processing before UI rendering.

    Declaration
    public override void Begin(DebugUI.Widget widget, DebugState state)
    Parameters
    Type Name Description
    DebugUI.Widget widget

    Widget that is going to be rendered.

    DebugState state

    Debug State associated with the Debug Item.

    Overrides
    DebugUIDrawer.Begin(DebugUI.Widget, DebugState)

    End(DebugUI.Widget, DebugState)

    Implement this to execute processing after UI rendering.

    Declaration
    public override void End(DebugUI.Widget widget, DebugState state)
    Parameters
    Type Name Description
    DebugUI.Widget widget

    Widget that is going to be rendered.

    DebugState state

    Debug State associated with the Debug Item.

    Overrides
    DebugUIDrawer.End(DebugUI.Widget, DebugState)

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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