Struct GPUPrefixSum.LevelOffsets
Structure defining level offsets.
Namespace: UnityEngine.Rendering
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@16.0\\Packages\\com.unity.render-pipelines.core\\Runtime\\Utilities\\GPUPrefixSum\\GPUPrefixSum.Data.cs")]
public struct LevelOffsets
Fields
count
Number of levels.
Declaration
public uint count
Field Value
Type | Description |
---|---|
System.UInt32 |
offset
Level offset.
Declaration
public uint offset
Field Value
Type | Description |
---|---|
System.UInt32 |
parentOffset
Parent level offset.
Declaration
public uint parentOffset
Field Value
Type | Description |
---|---|
System.UInt32 |