Struct GPUSort.Args
Data structure containing runtime dispatch parameters for the sort.
Namespace: UnityEngine.Rendering
Syntax
public struct Args
Fields
count
Count
Declaration
public uint count
Field Value
Type | Description |
---|---|
UInt32 |
inputKeys
Input Keys
Declaration
public GraphicsBuffer inputKeys
Field Value
Type | Description |
---|---|
GraphicsBuffer |
inputValues
Input Values
Declaration
public GraphicsBuffer inputValues
Field Value
Type | Description |
---|---|
GraphicsBuffer |
maxDepth
Defines the maximum height of the bitonic sort. By default, should be the same as count for a full sort.
Declaration
public uint maxDepth
Field Value
Type | Description |
---|---|
UInt32 |
resources
Required runtime resources.
Declaration
public GPUSort.SupportResources resources
Field Value
Type | Description |
---|---|
GPUSort.SupportResources |