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    Enum HDRRangeReduction

    The available options for range reduction/tonemapping when outputting to an HDR device.

    Namespace: UnityEngine.Rendering
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.core@16.0\\Packages\\com.unity.render-pipelines.core\\Runtime\\PostProcessing\\HDROutputDefines.cs")]
    public enum HDRRangeReduction

    Fields

    Name Description Value
    None

    No range reduction.


    0
    Reinhard

    Reinhard tonemapping.


    1
    BT2390

    BT2390 Hermite spline EETF range reduction.


    2
    ACES1000Nits

    ACES tonemapping preset for 1000 nits displays.


    3
    ACES2000Nits

    ACES tonemapping preset for 2000 nits displays.


    4
    ACES4000Nits

    ACES tonemapping preset for 4000 nits displays.


    5

    Extension Methods

    AnalyticsUtils.ToNestedColumn<HDRRangeReduction>(Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<HDRRangeReduction>(HDRRangeReduction, Boolean)
    ReflectionUtils.Invoke(String, Object[])
    ReflectionUtils.SetField(String, Object)
    ReflectionUtils.GetField(String)
    ReflectionUtils.GetFields()
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