docs.unity.cn
    Show / Hide Table of Contents

    Interface IDebugDisplaySettings

    Interface for storing the debug settings

    Namespace: UnityEngine.Rendering
    Syntax
    public interface IDebugDisplaySettings

    Methods

    ForEach(Action<IDebugDisplaySettingsData>)

    Executes an action for each element

    Declaration
    void ForEach(Action<IDebugDisplaySettingsData> onExecute)
    Parameters
    Type Name Description
    Action<IDebugDisplaySettingsData> onExecute

    Reset()

    Reset the stored debug settings

    Declaration
    void Reset()

    Extension Methods

    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 24 July 2023