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    Class CoreRenderPipelinePreferences

    Core Render Pipeline preferences.

    Inheritance
    object
    CoreRenderPipelinePreferences
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Rendering
    Assembly: Unity.RenderPipelines.Core.Editor.dll
    Syntax
    public static class CoreRenderPipelinePreferences

    Fields

    Name Description
    corePreferencePath

    Path to the Render Pipeline Preferences

    Methods

    Name Description
    Open()

    Open the Core Rendering Pipeline preference window.

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    on 06 October 2023