Class DebugUIDrawerHistoryEnumField
Builtin Drawer for History Enum Debug Items.
Inheritance
DebugUIDrawerHistoryEnumField
Inherited Members
Namespace: UnityEditor.Rendering
Syntax
[DebugUIDrawer(typeof(DebugUI.HistoryEnumField))]
public sealed class DebugUIDrawerHistoryEnumField : DebugUIFieldDrawer<int, DebugUI.HistoryEnumField, DebugStateEnum>
Methods
DoGUI(Rect, GUIContent, DebugUI.HistoryEnumField, DebugStateEnum)
Does the field of the given type
Declaration
protected override int DoGUI(Rect rect, GUIContent label, DebugUI.HistoryEnumField field, DebugStateEnum state)
Parameters
| Type | Name | Description |
|---|---|---|
| Rect | rect | The rect to draw the field |
| GUIContent | label | The label for the field |
| DebugUI.HistoryEnumField | field | The field |
| DebugStateEnum | state | The state |
Returns
| Type | Description |
|---|---|
| Int32 | The current value from the UI |
Overrides
UnityEditor.Rendering.DebugUIFieldDrawer<System.Int32, UnityEngine.Rendering.DebugUI.HistoryEnumField, UnityEditor.Rendering.DebugStateEnum>.DoGUI(UnityEngine.Rect, UnityEngine.GUIContent, UnityEngine.Rendering.DebugUI.HistoryEnumField, UnityEditor.Rendering.DebugStateEnum)