docs.unity.cn
    Show / Hide Table of Contents

    Class FilterWindow.Element

    An element from the filtered list or tree.

    Inheritance
    Object
    FilterWindow.Element
    FilterWindow.GroupElement
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering
    Syntax
    public class Element : IComparable

    Fields

    content

    The displayed content for the element.

    Declaration
    public GUIContent content
    Field Value
    Type Description
    GUIContent

    level

    The current hierarchical level in the tree.

    Declaration
    public int level
    Field Value
    Type Description
    Int32

    Properties

    name

    The name of the element as displayed in the UI.

    Declaration
    public string name { get; }
    Property Value
    Type Description
    String

    Methods

    CompareTo(Object)

    Compares this element to another object.

    Declaration
    public int CompareTo(object o)
    Parameters
    Type Name Description
    Object o

    The object to compare to.

    Returns
    Type Description
    Int32

    true if both objects are the same, false otherwise.

    Implements
    IComparable.CompareTo(Object)

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)

    See Also

    FilterWindow.GroupElement
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 26 September 2023