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    Struct HDROutputUtils.HDRDisplayInformation

    This struct Provides access to HDR display settings and information.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering
    Syntax
    public struct HDRDisplayInformation

    Constructors

    HDRDisplayInformation(Int32, Int32, Int32, Single)

    Constructs HDR Display settings.

    Declaration
    public HDRDisplayInformation(int maxFullFrameToneMapLuminance, int maxToneMapLuminance, int minToneMapLuminance, float hdrPaperWhiteNits)
    Parameters
    Type Name Description
    Int32 maxFullFrameToneMapLuminance
    Int32 maxToneMapLuminance
    Int32 minToneMapLuminance
    Single hdrPaperWhiteNits

    Fields

    maxFullFrameToneMapLuminance

    Maximum input luminance at which gradation is preserved even when the entire screen is bright.

    Declaration
    public int maxFullFrameToneMapLuminance
    Field Value
    Type Description
    Int32

    maxToneMapLuminance

    Maximum input luminance at which gradation is preserved when 10% of the screen is bright.

    Declaration
    public int maxToneMapLuminance
    Field Value
    Type Description
    Int32

    minToneMapLuminance

    Minimum input luminance at which gradation is identifiable.

    Declaration
    public int minToneMapLuminance
    Field Value
    Type Description
    Int32

    paperWhiteNits

    The base luminance of a white paper surface in nits or candela per square meter.

    Declaration
    public float paperWhiteNits
    Field Value
    Type Description
    Single

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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