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    Class ShaderDebugPrintInputProducer

    Reads system input to produce ShaderDebugPrintInput parameters.

    Inheritance
    Object
    ShaderDebugPrintInputProducer
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering
    Syntax
    public static class ShaderDebugPrintInputProducer

    Methods

    Get()

    Read system input.

    Declaration
    public static ShaderDebugPrintInput Get()
    Returns
    Type Description
    ShaderDebugPrintInput

    Input parameters for ShaderDebugPrintManager.

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    on 08 September 2023