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    Struct VolumeIsolationScope

    A scope in which a Camera filters a Volume.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering
    Syntax
    [Obsolete("VolumeIsolationScope is deprecated, it does not have any effect anymore.")]
    public struct VolumeIsolationScope : IDisposable

    Constructors

    VolumeIsolationScope(Boolean)

    Constructs a scope in which a Camera filters a Volume.

    Declaration
    public VolumeIsolationScope(bool unused)
    Parameters
    Type Name Description
    Boolean unused

    Unused parameter.

    Explicit Interface Implementations

    IDisposable.Dispose()

    Stops the Camera from filtering a Volume.

    Declaration
    void IDisposable.Dispose()
    Implements
    IDisposable.Dispose()

    Extension Methods

    AnalyticsUtils.ToNestedColumn<T>(T, Boolean)
    AnalyticsUtils.ToNestedColumnWithDefault<T>(T, T, Boolean)
    ReflectionUtils.Invoke(Object, String, Object[])
    ReflectionUtils.SetField(Object, String, Object)
    ReflectionUtils.GetField(Object, String)
    ReflectionUtils.GetFields(Object)
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    on 08 September 2023