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    Struct ProfilingSample

    Namespace: UnityEngine.Rendering
    Syntax
    public struct ProfilingSample : IDisposable

    Constructors

    ProfilingSample(CommandBuffer, String, CustomSampler)

    Declaration
    public ProfilingSample(CommandBuffer cmd, string name, CustomSampler sampler = null)
    Parameters
    Type Name Description
    CommandBuffer cmd
    System.String name
    CustomSampler sampler

    ProfilingSample(CommandBuffer, String, Object)

    Declaration
    public ProfilingSample(CommandBuffer cmd, string format, object arg)
    Parameters
    Type Name Description
    CommandBuffer cmd
    System.String format
    System.Object arg

    ProfilingSample(CommandBuffer, String, Object[])

    Declaration
    public ProfilingSample(CommandBuffer cmd, string format, params object[] args)
    Parameters
    Type Name Description
    CommandBuffer cmd
    System.String format
    System.Object[] args

    Methods

    Dispose()

    Declaration
    public void Dispose()
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