Enum ClusterDebugMode
Cluster visualization mode.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@11.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Lighting\\LightLoop\\LightLoop.cs")]
public enum ClusterDebugMode
Fields
Name | Description | Value |
---|---|---|
VisualizeOpaque | Visualize Cluster on opaque objects. |
0 |
VisualizeSlice | Visualize a slice of the Cluster at a given distance. |
1 |