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    Enum CustomPass.TargetBuffer

    Used to select the target buffer when executing the custom pass

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum TargetBuffer

    Fields

    Name Description Value
    Camera

    The buffers for the currently rendering Camera.

    0
    Custom

    The custom rendering buffers that HDRP allocates.

    1
    None

    No target buffer.

    2
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    on 18 October 2021