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    Enum DebugLightFilterMode

    Debug Light Filtering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@11.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Debug\\LightingDebug.cs")]
    [Flags]
    public enum DebugLightFilterMode

    Fields

    Name Description Value
    None

    No light filtering.

    0
    DirectDirectional

    Display directional lights.

    1
    DirectPunctual

    Display punctual lights.

    2
    DirectRectangle

    Display rectangle lights.

    4
    DirectTube

    Display tube lights.

    8
    DirectSpotCone

    Display Spot lights.

    16
    DirectSpotPyramid

    Display Pyramid lights.

    32
    DirectSpotBox

    Display Box lights.

    64
    IndirectReflectionProbe

    Display Reflection Probes.

    128
    IndirectPlanarProbe

    Display Planar Probes.

    256
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    on 18 October 2021