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    Enum HDCameraFrameHistoryType

    History buffers available in HDCamera.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum HDCameraFrameHistoryType

    Fields

    Name Description Value
    ColorBufferMipChain

    Color buffer mip chain.

    0
    Exposure

    Exposure buffer.

    1
    TemporalAntialiasing

    Temporal antialiasing history.

    2
    TAAMotionVectorMagnitude

    Velocity magnitude history used for TAA velocity weighting.

    3
    DepthOfFieldCoC

    Depth of field CoC.

    4
    Normal

    Normal buffer.

    5
    Depth

    Depth buffer.

    6
    Depth1

    Mip one of the depth buffer .

    7
    AmbientOcclusion

    Ambient Occlusion buffer.

    8
    RaytracedAmbientOcclusion

    Ray traced ambient occlusion buffer.

    9
    RaytracedShadowHistory

    Ray traced shadow history buffer.

    10
    RaytracedShadowHistoryValidity

    Ray traced shadow history validity buffer.

    11
    RaytracedShadowDistanceValidity

    Ray traced shadow history distance buffer.

    12
    RaytracedReflection

    Ray traced reflections buffer.

    13
    RaytracedIndirectDiffuseHF

    Ray traced indirect diffuse HF buffer.

    14
    RaytracedIndirectDiffuseLF

    Ray traced indirect diffuse LF buffer.

    15
    RayTracedSubSurface

    Ray traced subsurface buffer.

    16
    PathTracing

    Path tracing buffer.

    17
    TemporalAntialiasingPostDoF

    Temporal antialiasing history after DoF.

    18
    Count

    Number of history buffers.

    19
    ScreenSpaceReflectionAccumulation

    Screen Space Reflection Accumulation.

    20
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    on 18 October 2021