docs.unity.cn
    Show / Hide Table of Contents

    Class IndirectLightingController.LightLayerEnumParameter

    Sky Ambient Mode volume parameter.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<LightLayerEnum>
    IndirectLightingController.LightLayerEnumParameter
    Inherited Members
    VolumeParameter<LightLayerEnum>.m_Value
    VolumeParameter<LightLayerEnum>.Interp(LightLayerEnum, LightLayerEnum, Single)
    VolumeParameter<LightLayerEnum>.Override(LightLayerEnum)
    VolumeParameter<LightLayerEnum>.SetValue(VolumeParameter)
    VolumeParameter<LightLayerEnum>.GetHashCode()
    VolumeParameter<LightLayerEnum>.ToString()
    VolumeParameter<LightLayerEnum>.Equals(VolumeParameter<LightLayerEnum>)
    VolumeParameter<LightLayerEnum>.Equals(Object)
    VolumeParameter<LightLayerEnum>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class LightLayerEnumParameter : VolumeParameter<LightLayerEnum>, IEquatable<VolumeParameter<LightLayerEnum>>

    Constructors

    LightLayerEnumParameter(LightLayerEnum, Boolean)

    Light Layer Enum parameterconstructor.

    Declaration
    public LightLayerEnumParameter(LightLayerEnum value, bool overrideState = false)
    Parameters
    Type Name Description
    LightLayerEnum value

    Light Layer Enum parameter.

    Boolean overrideState

    Initial override value.

    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 18 October 2021