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    Class PhysicallyBasedSkyModelParameter

    Physically Based Sky model volume parameter.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<PhysicallyBasedSkyModel>
    PhysicallyBasedSkyModelParameter
    Inherited Members
    VolumeParameter<PhysicallyBasedSkyModel>.m_Value
    VolumeParameter<PhysicallyBasedSkyModel>.Interp(PhysicallyBasedSkyModel, PhysicallyBasedSkyModel, Single)
    VolumeParameter<PhysicallyBasedSkyModel>.Override(PhysicallyBasedSkyModel)
    VolumeParameter<PhysicallyBasedSkyModel>.SetValue(VolumeParameter)
    VolumeParameter<PhysicallyBasedSkyModel>.GetHashCode()
    VolumeParameter<PhysicallyBasedSkyModel>.ToString()
    VolumeParameter<PhysicallyBasedSkyModel>.Equals(VolumeParameter<PhysicallyBasedSkyModel>)
    VolumeParameter<PhysicallyBasedSkyModel>.Equals(Object)
    VolumeParameter<PhysicallyBasedSkyModel>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public sealed class PhysicallyBasedSkyModelParameter : VolumeParameter<PhysicallyBasedSkyModel>, IEquatable<VolumeParameter<PhysicallyBasedSkyModel>>

    Constructors

    PhysicallyBasedSkyModelParameter(PhysicallyBasedSkyModel, Boolean)

    constructor.

    Declaration
    public PhysicallyBasedSkyModelParameter(PhysicallyBasedSkyModel value, bool overrideState = false)
    Parameters
    Type Name Description
    PhysicallyBasedSkyModel value

    Model parameter.

    Boolean overrideState

    Initial override state.

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    on 18 October 2021