You can use a Light Anchor to light a scene in Rendered Camera Space. To use a Light Anchor, you must connect it to a Light.
|Orbit||Use the left icon to control the Orbit of the light. This tool becomes green when you move the icon.|
|Elevation||Use the middle icon to control the Elevation of the light. This tool becomes blue when you move the icon.|
|Roll||Use the right icon to control the Rollof the light. This tool becomes gray when you move the icon. This is especially useful if the light has an IES or a Cookie.|
|Distance||Controls the distance between the light and its anchor in world space.|
|Up Direction||Defines the space of the up direction of the anchor. When this value is set to Local, the Up Direction is relative to the camera.|
|Common||Assigns a preset to the light component based on the behaviour of studio lights.|