Delegate HDAdditionalLightData.CustomViewCallback
A callback allowing the creation of a new Matrix4x4 based on the lightLocalToWorld matrix
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public delegate Matrix4x4 CustomViewCallback(Matrix4x4 lightLocalToWorldMatrix);
Parameters
Type | Name | Description |
---|---|---|
Matrix4x4 | lightLocalToWorldMatrix |
Returns
Type | Description |
---|---|
Matrix4x4 |