Enum HDMaterial.RenderingPass
Rendering Pass
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum RenderingPass
Fields
Name | Description | Value |
---|---|---|
BeforeRefraction | Before Refraction. Only for transparent materials |
0 |
Default | Default |
1 |
AfterPostProcess | After Post Process |
2 |
LowResolution | Low Resolution. Only for transparent materials |
3 |