Enum LineRendering.CompositionMode
Defines where in the render pipeline the line color will be composed.
Namespace: UnityEngine.Rendering
Syntax
public enum CompositionMode
Fields
Name | Description | Value |
---|---|---|
BeforeColorPyramid | Composition will occur before the color pyramid is generated. |
0 |
AfterTemporalAntialiasing | Composition will occur after temporal anti-aliasing. |
1 |
AfterDepthOfField | Composition will occur after depth of field. |
2 |