Enum LineRendering.DebugMode
List of line rendering debug views.
Namespace: UnityEngine.Rendering
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@15.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\RenderPipeline\\LineRendering\\Core\\LineRendering.Data.cs")]
public enum DebugMode
Fields
Name | Description | Value |
---|---|---|
SegmentsPerTile | Draw a heat value per tile representing the number of segments being computed in the tile. |
0 |
TileProcessorUV | Draw the tile's compute index. |
1 |
ClusterDepth | Draw the cluster index for each computed fragment. |
2 |