Enum LineRendering.RendererLODMode
The method by which line renderer's level of detail will be computed.
Namespace: UnityEngine.Rendering
Syntax
public enum RendererLODMode
Fields
Name | Description | Value |
---|---|---|
None | No level of detail will be computed. |
0 |
Fixed | Define level of detail with a fixed value. |
1 |
CameraDistance | Compute level of detail based on camera distance. |
2 |