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    Enum DebugLightFilterMode

    Debug Light Filtering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@16.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Debug\\LightingDebug.cs")]
    [Flags]
    public enum DebugLightFilterMode

    Fields

    Name Description Value
    None

    No light filtering.


    0
    DirectDirectional

    Display directional lights.


    1
    DirectPunctual

    Display punctual lights.


    2
    DirectRectangle

    Display rectangle lights.


    4
    DirectTube

    Display tube lights.


    8
    DirectSpotCone

    Display Spot lights.


    16
    DirectSpotPyramid

    Display Pyramid lights.


    32
    DirectSpotBox

    Display Box lights.


    64
    IndirectReflectionProbe

    Display Reflection Probes.


    128
    IndirectPlanarProbe

    Display Planar Probes.


    256
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