Enum DrawRenderersCustomPass.OverrideMaterialMode
Select which type of override to apply on the DrawRenderers pass.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum OverrideMaterialMode
Fields
| Name | Description | Value |
|---|---|---|
| None | Disable the material override |
0 |
| Material | Override the material for all renderers |
1 |
| Shader | Override the shader for all renderers. This option keeps the material properties of the renderer and can be used like a replacement shader. |
2 |