docs.unity.cn
    Show / Hide Table of Contents

    Struct GlobalXRSettings

    Global XR Settings.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering
    Syntax
    [Serializable]
    public struct GlobalXRSettings

    Fields

    allowMotionBlur

    Allow motion blur when in XR.

    Declaration
    public bool allowMotionBlur
    Field Value
    Type Description
    Boolean

    cameraJitter

    Add jitter to camera for temporal effects.

    Declaration
    public bool cameraJitter
    Field Value
    Type Description
    Boolean

    occlusionMesh

    Use occlusion mesh.

    Declaration
    public bool occlusionMesh
    Field Value
    Type Description
    Boolean

    singlePass

    Use single pass.

    Declaration
    public bool singlePass
    Field Value
    Type Description
    Boolean
    Back to top Copyright © 2023 Unity Technologies — Terms of use
    Generated by DocFX
    on 08 September 2023