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    Enum CameraSettings.Frustum.Mode

    Defines how the projection matrix is computed.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum Mode

    Fields

    Name Description Value
    ComputeProjectionMatrix

    For perspective projection, the matrix is computed from aspect, farClipPlane, nearClipPlane and fieldOfView parameters.

    Orthographic projection is not currently supported.


    0
    UseProjectionMatrixField

    The projection matrix provided is assigned.


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