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    Class FloatScalableSetting

    ScalableSetting<T>.

    Inheritance
    Object
    ScalableSetting<Single>
    FloatScalableSetting
    Inherited Members
    ScalableSetting<Single>.schemaId
    ScalableSetting<Single>.Item[Int32]
    ScalableSetting<Single>.TryGet(Int32, Single)
    ScalableSetting<Single>.ISerializationCallbackReceiver.OnAfterDeserialize()
    ScalableSetting<Single>.ISerializationCallbackReceiver.OnBeforeSerialize()
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    public class FloatScalableSetting : ScalableSetting<float>, ISerializationCallbackReceiver

    Constructors

    FloatScalableSetting(Single[], ScalableSettingSchemaId)

    Instantiate a new float scalable setting.

    Declaration
    public FloatScalableSetting(float[] values, ScalableSettingSchemaId schemaId)
    Parameters
    Type Name Description
    Single[] values

    The values of the settings

    ScalableSettingSchemaId schemaId

    The schema of the setting.

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