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    Enum HDAdditionalCameraData.FlipYMode

    How the camera should handle vertically flipping the frame at the end of rendering.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum FlipYMode

    Fields

    Name Description Value
    Automatic

    Handle flip automatically.


    0
    ForceFlipY

    For vertical flip.


    1
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