Enum HDMaterial.RenderingPass
Rendering Pass
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
public enum RenderingPass
Fields
| Name | Description | Value |
|---|---|---|
| BeforeRefraction | Before Refraction. Only for transparent materials |
0 |
| Default | Default |
1 |
| AfterPostProcess | After Post Process |
2 |
| LowResolution | Low Resolution. Only for transparent materials |
3 |