Enum ProbeRenderSteps
Rendering steps for time slicing realtime reflection probes.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[Flags]
public enum ProbeRenderSteps
Fields
| Name | Description | Value |
|---|---|---|
| None | No rendering steps needed. |
0 |
| CubeFace0 | Render reflection probe cube face 0. |
1 |
| CubeFace1 | Render reflection probe cube face 1. |
2 |
| CubeFace2 | Render reflection probe cube face 2. |
4 |
| CubeFace3 | Render reflection probe cube face 3. |
8 |
| CubeFace4 | Render reflection probe cube face 4. |
16 |
| CubeFace5 | Render reflection probe cube face 5. |
32 |
| Planar | Render planar reflection. |
64 |
| IncrementRenderCount | Increment the realtime render count, which also updates the cache for cubemap probes. |
128 |
| ReflectionProbeMask | All steps required for a reflection probe. |
191 |
| PlanarProbeMask | Render planar reflection probe, always only one step. |
192 |