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    Enum WaterAtlasSize

    Defines the possible resolution for the water required atlas size.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterSystemDef.cs")]
    public enum WaterAtlasSize

    Fields

    Name Description Value
    AtlasSize64

    The deformation atlas size will be 64x64


    64
    AtlasSize128

    The deformation atlas size will be 128x128


    128
    AtlasSize256

    The deformation atlas size will be 256x256


    256
    AtlasSize512

    The deformation atlas size will be 512x512


    512
    AtlasSize1024

    The deformation atlas size will be 1024x1024


    1024
    AtlasSize2048

    The deformation atlas size will be 2048x2048


    2048
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    on 08 September 2023