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    Enum WaterDeformerType

    Controls the type of the procedural water deformer.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterDeformer\\WaterDeformer.cs")]
    public enum WaterDeformerType

    Fields

    Name Description Value
    Sphere

    Sphere deformer.


    0
    Box

    Box deformer.


    1
    BowWave

    Bow Wave deformer.


    2
    ShoreWave

    Shore Wave deformer.


    3
    Texture

    Texture Wave deformer.


    4
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