Enum WaterDeformerType
Controls the type of the procedural water deformer.
Namespace: UnityEngine.Rendering.HighDefinition
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterDeformer\\WaterDeformer.cs")]
public enum WaterDeformerType
Fields
| Name | Description | Value |
|---|---|---|
| Sphere | Sphere deformer. |
0 |
| Box | Box deformer. |
1 |
| BowWave | Bow Wave deformer. |
2 |
| ShoreWave | Shore Wave deformer. |
3 |
| Texture | Texture Wave deformer. |
4 |