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    Enum WaterFoamDebugMode

    Controls which foam is displayed in the debug mode.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\Water\\WaterSystemDef.cs")]
    public enum WaterFoamDebugMode

    Fields

    Name Description Value
    SurfaceFoam

    The surface foam is displayed in gray scale.


    0
    DeepFoam

    The deep foam is displayed in gray scale.


    1
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