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    Enum WaterGeometryType

    Controls the type of geometry used to render the water surface.

    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public enum WaterGeometryType

    Fields

    Name Description Value
    Quad

    The water surface will be rendered as a procedural quad.


    0
    Custom

    The water will be rendered with one or multiple Mesh Renderers provided by the user.


    1
    InstancedQuads

    The water surface will be rendered as a set of quads that cover the area defined by the water surface.


    2
    Infinite

    The water surface will be rendered as a infinite plane.


    3
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