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    Struct WaterSimSearchData

    Structure that holds the water surface data used for height requests.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    public struct WaterSimSearchData
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    on 08 September 2023