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    Enum LineRendering.DebugMode

    List of line rendering debug views.

    Namespace: UnityEngine.Rendering
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.high-definition@17.0\\Packages\\com.unity.render-pipelines.high-definition\\Runtime\\RenderPipeline\\LineRendering\\Core\\LineRendering.Data.cs")]
    public enum DebugMode

    Fields

    Name Description Value
    SegmentsPerTile

    Draw a heat value per tile representing the number of segments being computed in the tile.


    0
    TileProcessorUV

    Draw the tile's compute index.


    1
    ClusterDepth

    Draw the cluster index for each computed fragment.


    2
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