Class HDRenderPipeline
Pipeline specifics for VRS
Inherited Members
RenderPipeline.SupportsRenderRequest<RequestData>(Camera, RequestData)
RenderPipeline.SubmitRenderRequest<RequestData>(Camera, RequestData)
Namespace: UnityEngine.Rendering.HighDefinition
Assembly: Unity.RenderPipelines.HighDefinition.Runtime.dll
Syntax
public class HDRenderPipeline : RenderPipeline, ICloudBackground, IVolumetricCloud
Constructors
HDRenderPipeline(HDRenderPipelineAsset)
HDRenderPipeline constructor.
Declaration
public HDRenderPipeline(HDRenderPipelineAsset asset)
Parameters
| Type | Name | Description |
|---|---|---|
| HDRenderPipelineAsset | asset | Source HDRenderPipelineAsset. |
HDRenderPipeline(HDRenderPipelineAsset, HDRenderPipelineAsset)
HDRenderPipeline constructor.
Declaration
public HDRenderPipeline(HDRenderPipelineAsset asset, HDRenderPipelineAsset obsolete_defaultAsset)
Parameters
| Type | Name | Description |
|---|---|---|
| HDRenderPipelineAsset | asset | Source HDRenderPipelineAsset. |
| HDRenderPipelineAsset | obsolete_defaultAsset | Default HDRenderPipelineAsset. [Obsolete] |
Fields
k_ShaderTagName
Shader Tag for the High Definition Render Pipeline.
Declaration
public const string k_ShaderTagName = "HDRenderPipeline"
Field Value
| Type | Description |
|---|---|
| string |
Properties
debugDisplaySettings
Debug display settings.