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    Class IndirectLightingController

    Component that allow you to control the indirect specular and diffuse intensity

    Inheritance
    Object
    VolumeComponent
    IndirectLightingController
    Inherited Members
    VolumeComponent.active
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, Single)
    VolumeComponent.SetAllOverridesTo(Boolean)
    VolumeComponent.GetHashCode()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    Namespace: UnityEngine.Rendering.HighDefinition
    Syntax
    [Serializable]
    [VolumeComponentMenu("Lighting/Indirect Lighting Controller")]
    public class IndirectLightingController : VolumeComponent

    Fields

    indirectDiffuseIntensity

    Indirect diffuse intensity multiplier, between 0 and 1

    Declaration
    public MinFloatParameter indirectDiffuseIntensity
    Field Value
    Type Description
    MinFloatParameter

    indirectSpecularIntensity

    Indirect specular intensity multiplier, between 0 and 1

    Declaration
    public MinFloatParameter indirectSpecularIntensity
    Field Value
    Type Description
    MinFloatParameter
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    on 01 April 2021