Enum DebugViewVarying | High Definition RP | 8.3.1
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    Enum DebugViewVarying

    Debug View for attributes interpolated from vertex to pixel shader.

    Namespace: UnityEngine.Rendering.HighDefinition.Attributes
    Syntax
    public enum DebugViewVarying

    Fields

    Name Description Value
    None

    No interpolator debug.

    0
    Texcoord0

    Display texture coordinate 0.

    1
    Texcoord1

    Display texture coordinate 1.

    2
    Texcoord2

    Display texture coordinate 2.

    3
    Texcoord3

    Display texture coordinate 3.

    4
    VertexTangentWS

    Display tangent in world space.

    5
    VertexBitangentWS

    Display bi-tangent in world space.

    6
    VertexNormalWS

    Display vertex normal in world space.

    7
    VertexColor

    Display vertex color.

    8
    VertexColorAlpha

    Display vertex color alpha.

    9
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    on 24 November 2020