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    Class PostProcessData.ShaderResources

    Inheritance
    Object
    PostProcessData.ShaderResources
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    public sealed class ShaderResources

    Fields

    bloomPS

    Declaration
    public Shader bloomPS
    Field Value
    Type Description
    Shader

    bokehDepthOfFieldPS

    Declaration
    public Shader bokehDepthOfFieldPS
    Field Value
    Type Description
    Shader

    cameraMotionBlurPS

    Declaration
    public Shader cameraMotionBlurPS
    Field Value
    Type Description
    Shader

    finalPostPassPS

    Declaration
    public Shader finalPostPassPS
    Field Value
    Type Description
    Shader

    gaussianDepthOfFieldPS

    Declaration
    public Shader gaussianDepthOfFieldPS
    Field Value
    Type Description
    Shader

    lutBuilderHdrPS

    Declaration
    public Shader lutBuilderHdrPS
    Field Value
    Type Description
    Shader

    lutBuilderLdrPS

    Declaration
    public Shader lutBuilderLdrPS
    Field Value
    Type Description
    Shader

    paniniProjectionPS

    Declaration
    public Shader paniniProjectionPS
    Field Value
    Type Description
    Shader

    stopNanPS

    Declaration
    public Shader stopNanPS
    Field Value
    Type Description
    Shader

    subpixelMorphologicalAntialiasingPS

    Declaration
    public Shader subpixelMorphologicalAntialiasingPS
    Field Value
    Type Description
    Shader

    uberPostPS

    Declaration
    public Shader uberPostPS
    Field Value
    Type Description
    Shader
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    on 02 March 2021