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    Class FilmGrain

    Inheritance
    Object
    VolumeComponent
    FilmGrain
    Inherited Members
    VolumeComponent.active
    VolumeComponent.OnEnable()
    VolumeComponent.OnDisable()
    VolumeComponent.Override(VolumeComponent, Single)
    VolumeComponent.SetAllOverridesTo(Boolean)
    VolumeComponent.GetHashCode()
    VolumeComponent.OnDestroy()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [VolumeComponentMenu("Post-processing/FilmGrain")]
    public sealed class FilmGrain : VolumeComponent, IPostProcessComponent

    Fields

    intensity

    Declaration
    [Tooltip("Amount of vignetting on screen.")]
    public ClampedFloatParameter intensity
    Field Value
    Type Description
    ClampedFloatParameter

    response

    Declaration
    [Tooltip("Controls the noisiness response curve based on scene luminance. Higher values mean less noise in light areas.")]
    public ClampedFloatParameter response
    Field Value
    Type Description
    ClampedFloatParameter

    texture

    Declaration
    [Tooltip("A tileable texture to use for the grain. The neutral value is 0.5 where no grain is applied.")]
    public NoInterpTextureParameter texture
    Field Value
    Type Description
    NoInterpTextureParameter

    type

    Declaration
    [Tooltip("The type of grain to use. You can select a preset or provide your own texture by selecting Custom.")]
    public FilmGrainLookupParameter type
    Field Value
    Type Description
    FilmGrainLookupParameter

    Methods

    IsActive()

    Declaration
    public bool IsActive()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsActive()

    IsTileCompatible()

    Declaration
    public bool IsTileCompatible()
    Returns
    Type Description
    Boolean
    Implements
    IPostProcessComponent.IsTileCompatible()
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    on 18 October 2021