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    Class ScriptableRendererData

    Class ScriptableRendererData contains resources for a ScriptableRenderer. ScriptableRenderer

    Inheritance
    Object
    Object
    ScriptableObject
    ScriptableRendererData
    Renderer2DData
    ForwardRendererData
    Inherited Members
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [MovedFrom("UnityEngine.Rendering.LWRP")]
    public abstract class ScriptableRendererData : ScriptableObject

    Properties

    rendererFeatures

    List of additional render pass features for this renderer.

    Declaration
    public List<ScriptableRendererFeature> rendererFeatures { get; }
    Property Value
    Type Description
    List<ScriptableRendererFeature>

    Methods

    Create()

    Creates the instance of the ScriptableRenderer.

    Declaration
    protected abstract ScriptableRenderer Create()
    Returns
    Type Description
    ScriptableRenderer

    The instance of ScriptableRenderer

    OnEnable()

    Declaration
    protected virtual void OnEnable()

    OnValidate()

    Declaration
    protected virtual void OnValidate()

    SetDirty()

    Use SetDirty when changing seeings in the ScriptableRendererData. It will rebuild the render passes with the new data.

    Declaration
    public void SetDirty()
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    Generated by DocFX
    on 18 October 2021