Class UniversalAdditionalLightData
Inheritance
UniversalAdditionalLightData
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
[DisallowMultipleComponent]
[RequireComponent(typeof(Light))]
public class UniversalAdditionalLightData : MonoBehaviour
Fields
AdditionalLightsShadowDefaultCustomResolution
Declaration
public static readonly int AdditionalLightsShadowDefaultCustomResolution
Field Value
AdditionalLightsShadowDefaultResolutionTier
Declaration
public static readonly int AdditionalLightsShadowDefaultResolutionTier
Field Value
AdditionalLightsShadowMinimumResolution
Declaration
public static readonly int AdditionalLightsShadowMinimumResolution
Field Value
AdditionalLightsShadowResolutionTierCustom
Declaration
public static readonly int AdditionalLightsShadowResolutionTierCustom
Field Value
AdditionalLightsShadowResolutionTierHigh
Declaration
public static readonly int AdditionalLightsShadowResolutionTierHigh
Field Value
AdditionalLightsShadowResolutionTierLow
Declaration
public static readonly int AdditionalLightsShadowResolutionTierLow
Field Value
AdditionalLightsShadowResolutionTierMedium
Declaration
public static readonly int AdditionalLightsShadowResolutionTierMedium
Field Value
Properties
additionalLightsShadowResolutionTier
Declaration
public int additionalLightsShadowResolutionTier { get; }
Property Value
usePipelineSettings
Declaration
public bool usePipelineSettings { get; set; }
Property Value