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    Enum DebugMipInfoMode

    Debug modes for texture mipmaps.

    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@12.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
    public enum DebugMipInfoMode

    Fields

    Name Description Value
    None

    No mipmap debug.

    0
    Level

    Display the mipmap level sampled.

    1
    Count

    Display the amount of mip levels available.

    2
    Ratio

    Display the mip ratio.

    3
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    on 24 September 2021