Enum DebugMipInfoMode
Debug modes for texture mipmaps.
Namespace: UnityEngine.Rendering.Universal
Syntax
[GenerateHLSL(PackingRules.Exact, true, false, false, 1, false, false, false, -1, "C:\\temp\\com.unity.render-pipelines.universal@12.0\\Packages\\com.unity.render-pipelines.universal\\ShaderLibrary\\Debug\\DebugViewEnums.cs")]
public enum DebugMipInfoMode
Fields
| Name | Description | Value |
|---|---|---|
| None | No mipmap debug. |
0 |
| Level | Display the mipmap level sampled. |
1 |
| Count | Display the amount of mip levels available. |
2 |
| Ratio | Display the mip ratio. |
3 |