Class DepthOfFieldModeParameter
Inheritance
UnityEngine.Rendering.VolumeParameter
    UnityEngine.Rendering.VolumeParameter<DepthOfFieldMode>
    DepthOfFieldModeParameter
  Inherited Members
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.m_Value
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.Interp(UnityEngine.Rendering.Universal.DepthOfFieldMode, UnityEngine.Rendering.Universal.DepthOfFieldMode, System.Single)
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.Override(UnityEngine.Rendering.Universal.DepthOfFieldMode)
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.SetValue(UnityEngine.Rendering.VolumeParameter)
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.GetHashCode()
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.ToString()
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.Equals(UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>)
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.Equals(System.Object)
    
    
      UnityEngine.Rendering.VolumeParameter<UnityEngine.Rendering.Universal.DepthOfFieldMode>.value
    
    
      UnityEngine.Rendering.VolumeParameter.k_DebuggerDisplay
    
    
      UnityEngine.Rendering.VolumeParameter.m_OverrideState
    
    
      UnityEngine.Rendering.VolumeParameter.GetValue<T>()
    
    
      UnityEngine.Rendering.VolumeParameter.OnEnable()
    
    
      UnityEngine.Rendering.VolumeParameter.OnDisable()
    
    
      UnityEngine.Rendering.VolumeParameter.IsObjectParameter(System.Type)
    
    
      UnityEngine.Rendering.VolumeParameter.Release()
    
    
      UnityEngine.Rendering.VolumeParameter.overrideState
    
    
    
    
    
  Namespace: UnityEngine.Rendering.Universal
Syntax
[Serializable]
public sealed class DepthOfFieldModeParameter : VolumeParameter<DepthOfFieldMode>, IEquatable<VolumeParameter<DepthOfFieldMode>>Constructors
DepthOfFieldModeParameter(DepthOfFieldMode, Boolean)
Declaration
public DepthOfFieldModeParameter(DepthOfFieldMode value, bool overrideState = false)Parameters
| Type | Name | Description | 
|---|---|---|
| DepthOfFieldMode | value | |
| Boolean | overrideState |