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    Class AutodeskInteractiveUpgrader

    Upgrader for the autodesk interactive shaders.

    Inheritance
    Object
    MaterialUpgrader
    AutodeskInteractiveUpgrader
    Inherited Members
    MaterialUpgrader.GetPropertyRenameMap(MaterialUpgrader.MaterialPropertyType)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.RenameShader(String, String, MaterialUpgrader.MaterialFinalizer)
    MaterialUpgrader.RenameTexture(String, String)
    MaterialUpgrader.RenameFloat(String, String)
    MaterialUpgrader.RenameColor(String, String)
    MaterialUpgrader.RemoveTexture(String)
    MaterialUpgrader.SetFloat(String, Single)
    MaterialUpgrader.SetColor(String, Color)
    MaterialUpgrader.SetTexture(String, Texture)
    MaterialUpgrader.RenameKeywordToFloat(String, String, Single, Single)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeProjectFolder(List<MaterialUpgrader>, HashSet<String>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, MaterialUpgrader, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.Upgrade(Material, List<MaterialUpgrader>, MaterialUpgrader.UpgradeFlags, String)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.UpgradeSelection(List<MaterialUpgrader>, HashSet<String>, String, MaterialUpgrader.UpgradeFlags)
    MaterialUpgrader.NewShaderPath
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEditor.Rendering.Universal
    Syntax
    public class AutodeskInteractiveUpgrader : MaterialUpgrader

    Constructors

    AutodeskInteractiveUpgrader(String)

    Constructor for the autodesk interactive upgrader.

    Declaration
    public AutodeskInteractiveUpgrader(string oldShaderName)
    Parameters
    Type Name Description
    String oldShaderName

    The name of the old shader.

    Methods

    Convert(Material, Material)

    Declaration
    public override void Convert(Material srcMaterial, Material dstMaterial)
    Parameters
    Type Name Description
    UnityEngine.Material srcMaterial
    UnityEngine.Material dstMaterial
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    on 07 July 2023